The SQV is overjoyed to be once again bringing you both exclusive material and firsthand accounts from those who actually worked on the show.
SeaQuest was pioneering in its use of CGI for most all of its Special Effects work. Though the technology and software used was primitive by today’s standards, Sci-Fi themed TV shows like Babylon 5, Star Trek, Voyager and Space, Above and Beyond had nonetheless moved beyond traditional model work for vehicles and environments generated entirely by computer by the 1990’s, setting the standard for what was to come.
One of the upcoming young visionaries responsible was Fred Tepper – a VFX artist who managed to put his stamp on SeaQuest from the very beginning, working on the pilot under director Irvin Kershner. Fred recalls his experiences developing experimental CGI and the pressure of meeting deadlines for a big-budget Primetime Sci-Fi TV show at length here.
Fred has also exclusively uploaded two of his showreels from his personal archive featuring his work on SeaQuest and other projects. The first is an Amblin Imaging VFX Reel –
Followed by an Amblin Reel of Playback Screens, showcasing Computer OS type displays as seen on the SeaQuest bridge and beyond…
My sincere thanks to Fred for sharing this content with the SQV and SeaQuest fans across the globe..!